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Go Mental
™
Each GO mental™ question
contains 4 apparently unconnected things - they may be people, places, events,
objects, or just plain things. Some will be instantly familiar, others down
right strange. The point is, 1 of the 4 is the odd one out. The other 3 are
somehow connected. First you must correctly identify which of the 4 things is
the odd one out. Get this bit right and you move 1 space forward. Second, and
providing you've got the odd one out right, correctly state how the other 3
are connected. Get this bit right and you move an additional 3 spaces forward.
At the start of the game, each player is given a number of Steal
Cards. By playing these, another player can snatch your turn.
But, ha-ha, then it’s their turn to be careful! That’s because anyone stealing
a question has to get both parts
right – the odd one out and
the connection – in order to move the full possible 4 spaces forward. If they
get either part wrong, they have to
move 4 spaces backwards!
At the start of the game, each player gets some Challenge
Cards. By playing these, if you get a GO
mental™ question you don’t want to answer, you can
challenge another player to answer it instead! If they get it wrong (either
part, that is), they have to go backwards
4 spaces! But, watch out! There’s a risk. If you challenge someone and they
get both parts right – they get to
move forward 4 spaces.
Be the first player to get your brain from the GO
space at the top of the board to the mental
space at the center and you win.
But, remember, don’t go mad. GO mental™.
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